One/Two/Three time is an instructional mode that uses
technology as a central element of classroom learning (Maloy, 309). Students are
split into two or three smaller groups and rotate, every twenty to twenty five
minutes, through different learning experiences, sometimes called small-group
rotation. At least one or two of the groups will use the computer for their
activity. They call one/two/three time learning centers in elementary school,
but it can also be used in upper level classes. What I liked about this
instructional mode was that it helps large classes become more manageable and
students are able to get individualized instruction or extra practice. Using one/two/three
time is more effective than whole class instruction because it doesn't leave students
detached from learning activities. I think that small-group rotation is a good
and useful instructional mode because students are involved more in what they
are learning. I created three small group activities that would be an example of one/two/three time when working with sight words.
Group 1
|
Group 2
|
Group 3
|
Activity 1:
Students will be in
a group of three or four and will use their sight words to play bingo. Each
student will take a turn choosing a word and will say the word aloud and use
it in a sentence. (Students will rotate to next activity)
|
Activity 2:
Students will work
in pairs or a group of three on the computer and create a story on Storybird
using their sight words.
(Students will rotate to next activity) |
Activity 3:
Students, in groups
of two or three, will go on a scavenger hunt around the classroom, and find their
given sight words, using the clues they have.
(Students will rotate to next activity) |
What I found interesting in chapter twelve was the concept Crowd Funding; using the internet to do educational fundraising (Maloy, 318). The two websites that the book mentioned were kickstarter and PeerBacker. Teachers and school are able to go on and create profiles and post what they want to fund. Many teachers have found ways to build small-scale partnerships with local businesses, service agencies, and charities (Maloy, 319). What I liked about crowd funding was that teachers and schools are so interested in supporting education. I feel like it is important that they are given these many resources to support their interests and help them.
As a way of integrating more technology in the classroom,
the B.Y.O.T program has been launched at some schools (Maloy, 309). B.Y.O.T
stands for Bring Your Own Technology, and is sometimes called bring your own
device. With this program, students are allowed to bring any technology device
that can be used for educational learning purposes. I believe that this program
can either be a good idea, or a bad one. I say a bad idea because some students
may have some of the newest or latest devices, while others may only have older
devices. Another way B.Y.O.T could be a bad idea is if a teacher is not up to
date with the new technologies that students are bringing to class. In order for
this program to be beneficial, I think that schools should provide those with
no technology devices with devices that they will be able to use in the class
and not be left out. The book mentioned that students can buy or rent laptops
for schools that can’t afford it for them. Teachers would also have to have a
good amount of knowledge on the latest technologies being used. They need to be
familiar with these technologies and how they work.
reference: Maloy, R. W. (2014). Transforming learning with new technologies (2nd ed.). Boston: Pearson.
photo credit to googleimages |
reference: Maloy, R. W. (2014). Transforming learning with new technologies (2nd ed.). Boston: Pearson.
BYOD is certainly not a panacea, but our experience with it has been pretty successful. The worries about different devices and some not having devices is offset with the use of web-based (rather than app) tools and/or agnostic-oriented apps and it is amazing how easily students share their devices. In addition, if teachers create lessons that are collaborative in nature, they will not only meet a 21st century skill, but also decrease the number of digital devices needed. That said, our school also supplements BYOD with school-purchased laptops, mobile devices, and computer labs to help if/when students don't have access to their own.
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